Arcane Mage does not rely on crits like Fire Mage, instead, it provides steady DPS, and does not suffer from RNG like Fire, however, in end game fire will provide in most cases higher DPS.
Stats for Arcane Mage Wotlk
Stat priority
11% hit cap* > Spell Power > Haste (1350) > Crit > Intellect > Spirit
Arcane Mage Stats Overview
*Hit Cap
For a caster, the hit cap is 17%, with 6% from [Precision]&[Arcane Focus] and 3% from other classes debuffs, 8% is the hit rating necessary to hit with spells, however, if there is no Shadow priest or Balance Druid present on the raid, the amount needed is still 11%.
Spell Power
Spell power is the best stat for an arcane mage after hit, the spell power will increase the damage of each spell, this will be even more beneficial as haste and crit increases.
Haste
Haste reduces the global cooldown by a small amount and increases the speed of the casts, after 1350 the cast time will be below the Global Cooldown, and it won’t be beneficial.
Critical Strike
Critical Strike increases the chance to do a critical strike for double damage.
Intellect
Intellect increases the mana pool and the critical strike chance, however, most of this stat will come from the gear itself.
Spirit
Spirit increases the critical chance by a small amount via Molten Armor, still not optimal but better than haste after 1350.
Stats Breakdown without increasing effects
33 hit rating ≈ 1% to hit
33 expertise rating ≈ 1 expertise
33 haste rating ≈ 1% haste
45 critical chance ≈ 1% critical chance
1 stamina ≈ 10 Health
1 intellect ≈ 15 mana
167 intellect ≈ 1% critical chance
1 agility ≈ 1 attack power
1 strength ≈ 2 attack power
1 critical chance ≈ 84 agility
14 Armor Penetration ≈ 1% Armor ignore
