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Demonology Warlock Wotlk PVE Guide for WoW | Stats

Demonology Warlock uses his summons pets to support its damage, has one of the best raid buffs in-game with [Demonic Pact] increasing spell power based on the amount of spirit. Recent calculations have put the importance of [Demonic Pact] on the same level of Bloodlust has the buff is constant.

Stats for Demonology Warlock Wotlk

Stat priority

14% hit cap* > Spell Power > Haste (1350) > Crit (40% self buffed) > Spirit >  Crit

Demonology Warlock Stats Overview

*Hit Cap

For a caster, the hit cap is 17%, with 3% from [Suppression] and 3% from other classes debuffs. 11% is the hit rating necessary to hit on a raid, however if there is no Shadow priest or Balance Druid present, the amount needed is still 14%.

Spell Power

Spell power is the best stat for a demonology warlock after hit, the spell power will increase the damage output of the spells, and the amount of spell power given to the raid/party through [Demonic Pact].

Haste

Haste reduces the global cooldown by a small amount and increase the speed of the casts, and it lowers the amount of time between curses ticks. After 1350 the value of this stat becomes lower than spirit.

Critical Strike

Demonology warlock abilities do double damage with critical strikes and  this value increases the chance of the pet to have a critical strike, 40%+ critical strike while raid buffed is advised, however after the 40% cap spirit is superior.

Spirit

With glyph of Life Tap 20% of the spirit becomes spell power, when haste is equal or above 1350 and crit is equal or above 40%, spirit becomes superior to haste and crit, in terms of raiding stacking spirit to increase the amount of spell power given to the raid through [Demonic Pact] is worth it, if one does not mind to sacrifice personal DPS for the raid sake. It’s optimal for 25 man, marginal for 10 man. Ask officers which route they want you to take, stacking spirit and having lower DPS will make your peers think you are slacking if they are oblivious to the reason.

Stats Breakdown without increasing effects

33 hit rating ≈ 1% to hit

33 expertise rating ≈ 1 expertise

33 haste rating ≈ 1% haste

45 critical chance ≈ 1% critical

1 stamina ≈ 10 Health

1 intellect ≈ 15 mana

1 agility ≈ 1 attack power

1 strength ≈ 2 attack power

1 critical chance ≈ 84 agility

14 Armor Penetration ≈ 1% Armor ignore

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